Hack Gilbert & Hack Gilbert II - 1960's Manager

Hack Gilbert is a 1960s decade micromanagers, approximately 1960-65 while
Gilbert II is better suited for the latter half of the decade.

Among the strategies to note are:

1) Many of Gilbert's pitching changes are adjusted based on the "type" of
bullpen that he is managing. Broadly speaking, this is determined by the
total relief appearances of the pitching staff. Teams with high totals
(roughly 230 or more) tend to result in Gilbert using a quicker hook than
for the other two categories (light, under 160, and moderate, between 160
and 230). Other factors, however, are included when determining which type
of bullpen is being used (e.g., QR or QR of the pitcher, ERA, games starter,
total innings pitched et cetera).

It's important, therefore, not too carry complete rosters when conducting a
replay. Including more than, roughly, 12 or so pitchers may lead to Gilbert
using quicker hook than was normally employed since relief appearances for
that team would be higher than actual. If, however, your additional pitchers
being carried only had a handful of appearances, there shouldn't be a problem.

2) Some of Gilbert's pitching changes, as well, are based on the quality of
the opposing pitcher. Facing a dominating or star starter, for example, he
will often use a quicker hook, especially offensively, then when the opposing
team's pitcher is "ordinary."

3) Gilbert will: PH, pinchrun or sub defensively for star players in routs. He
tends to prefer using "itchy" players in such situations ("regulars" - i.e.,
plate appearances of 350 or more will NOT be used in such games). Additionally,
he will remove starting pitchers early in such lopsided games.

4) Balancing Bench: Gilbert will NOT use his team's last available player at
catcher, 2b or SS UNLESS the game is in the ninth onward and his team is losing.
Example: Detroit has two catchers, Freehan and Price, with Freehan starting.
Price will be "saved" and not used unless the Tigers are losing in the ninth or
later (emergencies notwithstanding).

5) Saving bullpens. Depending on the strength of his team's bullpen, Gilbert may
permit relievers (or starters) to get hit relatively hard in order to "save" a
team's bullpen. So, if a team has a critical series or game late in the season,
it may be wiser to manually manage those games/teams.

One final note: although Red Smith was designed to specifically handle the 1968
season, Gilbert can manage that pitching dominant year relatively well. If you
choose to use both Smith and Gilbert for 1968, I would suggest using Smith for
the bullpen "heavy" teams (like the White Sox) while selecting Gilbert or Gilbert
II to handle the "ordinary" teams.

Notes:
- Uses some bench players, for a few games, as subs and defense.
- Uses most of roster to steal, with highest attempts (126-156).
- Few bunts (0-2).
- Uses some relievers for a few games. Relief based upon total bullpen games.
SP's Average 8.5 IP per game, with very high CG (89-93) and spot starts (9-18).
RP's Average 2.0 IP per game, low saves (3-6).
- Closer chosen by grade.
- The more relievers on team, the quicker hook he has on starters
- will not use last C, 2B or SS unless losing
- will spare bullpen if rout