Butch Kelly I -
Modern Draft League Manager
Butch is an AIM (Advanced Injury Management)
micromanager designed to handle modern (circa 1990) draft league-type teams. The cutoff
point for using Kelly would be roughly 1985 or so, plus or minus 2-3 years. While both
Kelly and Kelly II are nearly identical, this version ranks closers by their actual save
totals and not grade. So he will use a reliever who had more saves over another reliever
who was higher graded but had fewer saves. Additionally, while Kelly is a little more
aggressive than most replay managers, he is not a "APBA ball"-type micromanager.
He tries to be more historically-grounded. Among the strategies and approaches of Kelly's
to note are:
1) Starting Pitchers: Kelly does not set aside a rotation and will, if the occasion calls
for it, use starters (defined roughly as having more starts than relief appearances) in
relief. However, this practice is quite limited and will usually only occur if the team's
bullpen is somewhat ragged or shaky. Even in those circumstances, however, this will
likely only occur late (7th or later) and in close games. Exceptions to this will be with
those starters who had a relatively high number of relief appearances. Kelly will, though,
save one potential starting pitcher from being used in relief, emergencies excepted. So,
if you wish to use a particular starter for a key upcoming game or wish to absolutely
prevent a starter from being used, you should bench him (note: if the starter had zero
relief appearances, he will not be used except, again, in emergencies (i.e., injury or
ejection of a pitcher and no other rested reliever available).
2) Base Stealing: Kelly does NOT consider, except for steals of third and home, the steal
chance rating of a potential stealer. He pretty much permits runners to go on their own.
However, the runners SALF rating (SB attempts divided by singles+walks+HBP), score,
inning, outs, and a number of other factors determines whether the runner is given the
green light.
3) Kelly will PH, PR and sub defensively for star players in routs, He will also try to
keep star players on the bench as long as possible, using them only if the game is on the
line late (8th inning onward, e.g., tying run on base or at home). He prefers using
"itchy" players in lopsided games and will only use non-regulars (i.e., plate
appearances under 350).
4) Kelly takes heavy advantage of the platoon advantages. He will use the "one
batter" relief specialists, chiefly lefthanders, extensively.
5) He makes extensive use of the double switch and is loathe to let relief pitchers hit.
6) Kelly has a quick hook with relievers, often using 3-5 of them, particularly in
one-sided games. This "rotating relievers" strategy is dependent on a healthy
bullpen. Otherwise, he will likely try to permit relievers to go 2-3 innings.
7) As was mentioned above, Kelly ranks closers by their actual save totals. Closers are
broadly defined as having 12 or more saves while "superclosers" must have 20 or
more. He will employ a "weighted save" definition for relievers in save
situations when no closer or supercloser is available. This measure is determined by
considering the pitchers actual saves plus his grade. He will employ a "weighted
save" definition for relievers in save situations when no closer or supercloser is
available. This measure is determined by considering the pitchers actual saves plus his
grade. |