Kingfish Boudreau & Kingfish Boudreau III - Modern, Draft, AIM

Boudreau is a draft league (generally modern) type manager designed solely for AIM replays and best used with both batters faced enforcement on and 100% steal limits. Boudreau III is the same, sorts by Saves.

PITCHING

- All pitchers with zero relief appearances or more starts than relief appearances and no relieving grade are considered SOLELY as starters. Everyone else will be used in relief.

- Closers/SuperClosers are (generally) by adjusted grades. This is grade plus or minus control ratings. However, closers late will also take into consideration platoon advantages. Super closer types must have a total grade (adjusted grade plus first batter effectiveness plus any platoon advantages) of 17 or higher.

- Normal closers will have adjusted grades between 13 and 16. Both types may be used for multiple innings. However, high relieving durability (QR) relievers of 3 will for the most part be used for one inning only. Low QR relievers may be used for multiple innings.

- Now Kingfish is NOT locked into using the best closer for the ninth. He will use a mixture of top relievers late (7th on) in critical situations, especially with multiple runners on AND a strong hitter up. In such situations, he ALWAYS tries to have a 18+ reliever in the game - that's relieving grade plus first batter effectiveness (usually 5) plus control ratings plus any platoon advantages. This will be done in critical situations - usually down by two or up by two OR the tying run is on or at-bat - in the 8th and later. Setup type relievers will be used mostly for the QR=3 superclosers (or superclosers who because of a low RR can only pitch the ninth). But they may be used for the QR=2 superclosers, chiefly then 7th, with the supercloser finishing up in the 8th and 9th.

- Kingfish will shuffle closers around and not stay always with the best one. For the most part, he will follow the typical modern style of management: I.e., starter goes 6-7 innings, setup guys finish up until the ninth when the closer seals the win. However, he has a multiple of strategies in critical situations that do NOT always follow this style.

- Hook: Modern, quick (sometimes after 5 innings) especially in safe games. When starters reach 7 or less workable batters for the game, they're usually pulled. and defensively.

OFFENSE

- Kingfish will aggressively sub where appropriate.

- He bases his steals on steal chance and actual historic numbers. Also, the H&R uses steal chance when deciding whether and when to hit and run. Z pitchers, low walk average hitters, high H&R rated batters, lefthanded hitters, double play prone batters, are favored with this strategy.

- Bunting is VERY aggressive in tied games. Especially against higher grade pitchers. ANYONE will bunt in such situations, including (ouch) Bonds or A-Rod (Note: Boudreau will often leave a pitcher to bunt in an obvious situation even when he will pull the pitcher the next inning/half inning. Instead of wasting a player simply to lay one down, he'll let the pitcher sacrifice and save a player. So, don't be surprised to see a pitcher be left in and then immediately be relieved).

- Kingfish has the usual bells and whistles: He has a blowout sub strategy, brings in better defensive players when ahead late. He'll PR for speed with better defensive players late; PR to steal a base (second or third) and PH with a better bunter in a critical situation. out appearances with modern rosters.